Garment ERP System
End-to-end ERP for garment manufacturers — from production planning to payroll.
Period
2022 — 2024
My role
Senior Frontend Developer
Team
6 engineers + 2 domain consultants
Client
Enterprise client (NDA)
The Problem
Why this needed to exist.
Garment factories were stitching together spreadsheets, legacy desktop tools, and pen-and-paper for production, costing, and HR. Reporting across factories took days and reconciliation errors were routine.
The Approach
How I solved it.
Built a modular ERP with role-based modules — Production, Merchandising, Inventory, QC, HR/Payroll — sharing a single source of truth. Multi-factory dashboards and an audit-friendly data model replaced the spreadsheet sprawl.
Personas
Who I designed for.
Each persona shaped a specific surface of the product. Goals and pain points were validated through interviews and shadowing.
Rakib
Production Manager
Goals
- Plan production against deadlines
- Track WIP across lines in real time
- Hit target efficiency per line
Pain Points
- Manual line balancing on whiteboards
- No visibility into upstream delays
- Late discovery of bottlenecks
Mehnaz
Merchandiser
Goals
- Cost orders accurately and quickly
- Track buyer commitments end-to-end
- Coordinate with sourcing and QC
Pain Points
- Costing in disconnected spreadsheets
- No single view of order status
- Slow handoffs to production
Nusrat
HR & Payroll Manager
Goals
- Process accurate monthly payroll
- Track attendance across shifts
- Stay compliant with labor laws
Pain Points
- Manual attendance reconciliation
- Errors in overtime calculation
- Audit trail gaps
Use Cases
Key user flows.
The most critical scenarios the product is designed to make effortless.
Production Manager
Plan production for a new order
- 1Import order from merchandising
- 2Allocate to lines based on capacity
- 3Set milestones and trigger material requests
- 4Monitor WIP on live dashboard
Merchandiser
Cost an order
- 1Enter buyer specs and quantities
- 2Pull material rates from inventory
- 3Apply overhead and margin rules
- 4Lock cost sheet for approval
HR Manager
Run monthly payroll
- 1Import attendance from biometric devices
- 2Apply overtime + leave policies
- 3Review variance against last month
- 4Generate payslips and bank file
UX Process
How I got from problem to product.
The end-to-end design process — from research to ship.
- 01
Domain Discovery
Two weeks on-site at partner factories observing actual workflows on the production floor.
- 02
Workflow Mapping
Mapped the order-to-cash and procure-to-pay flows; identified 30+ manual hand-offs.
- 03
Modular IA
Designed modules to align with role boundaries so users only see what they own.
- 04
Iterative Rollout
Shipped one module per quarter, training and incorporating feedback before the next.
Roadmap
What shipped — and what's next.
Phased rollout, with each phase validating learnings from the last.
Q2 2022
Phase 1 — Production Planning
ShippedQ2 2022
- Order import
- Line allocation
- WIP dashboard
Q4 2022
Phase 2 — Merchandising & Costing
ShippedQ4 2022
- Cost sheets
- Buyer management
- Material requests
Q3 2023
Phase 3 — HR & Payroll
ShippedQ3 2023
- Biometric attendance integration
- Overtime + leave engine
- Payslip generation
Q2 2024
Phase 4 — Multi-factory dashboards
In progressQ2 2024
- Cross-factory rollups
- Configurable KPI cards
- Scheduled report exports
Tech Stack
Built with.
Engineering Challenges
Hard problems worth solving.
- Migrating decades of historical data from legacy tools
- Designing for low-bandwidth shop-floor terminals
- Balancing configurability with usability for non-technical staff
Outcomes
The numbers that matter.
70%
Reduction in monthly close time
5
Modules unified on a single data model
3 factories
Live with shared reporting
Audit-ready
Trail across every module